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Derived Stats

These stats are derived from the base stats.

Section titled “These stats are derived from the base stats.”
FieldCalculation / Source
Skill TotalSkill Level + Relevant Stat + Modifiers
Move(Speed + 6) ÷ 2, round down
HPHit Points = Fortitude times 3 plus 8
Potential for Multiple AttacksFast Reflex Skill ÷ 5, round down
ParryWeapon Skill + Relevant Stat + Weapon Mod
DodgeSpeed + Dodge - Encumbrance
Damage OutputWeapon Class formula (see Equipment section)
Armor DRArmor’s listed Damage Reduction rating
Facing, ReachUsed in tactical combat (see Advanced Combat appendix)